Half-Baked
A downloadable game
Fairy tales are not always what they seem, and the story of The Gingerbread Man is no exception. Half-Baked is a sour nightmare for sweet treats.
Play as the tortured Gingerbread Man and stick your way through the malicious corridors of the Baker's lair to escape to newfound freedom.
Half-Baked is a ridiculous, physics-based, puzzle-adventure VR experience that challenges the player to use a unique movement system to navigate the environment and solve puzzles.
The player is equipped with 2 stretchy dough arms that extend once thrown and stick to any surfaces in the environment. Don't be a sour-dough, be a laugh-y taffy and embrace the chaos. Swing your arms, take up space and remember to be silly.
Ben Guile – Level Designer (LinkedIn)
Samuel Small – Level & UI Designer (LinkedIn)
Rachel Evans – 2D Concept Artist, 3D Artist (ArtStation)
Steffi Mclaren – 2D Concept, UI Artist & 3D Character, Rigging and Animation Artist
Kinga Rudzka – 3D Environment and Technical Artist (Instagram)
Fraser Mccann – VR Mechanics & UI Programmer (itch.io/Twitter)
Callum Shepherd – Gameplay & SFX Programmer (itch.io/Twitter)
Sofia Maior – Producer (LinkedIn)
Anna-Maria Constantinescu – Composer
Darius Paduraru – Sound Effects Designer
Additional sound effects sourced from GetSoundly.com and Pixabay.com
Fraser Simpson – Academic Tutor
NearLight – Client Mentor
Follow the Team on Social Media!
X (Twitter): https://twitter.com/CrowsInACrisis
YouTube: https://www.youtube.com/channel/UCInuqvXalGOc_vqfcm95yFw
Check out our Gameplay video!
Status | In development |
Author | Crows in a Crisis |
Genre | Puzzle, Adventure |
Made with | Krita, Substance Painter & designer, Maya, Unreal Engine |
Tags | Fantasy, Virtual Reality (VR) |
Average session | A few minutes |
Languages | English |
Inputs | Oculus Rift |
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